- Joined
- Dec 29, 2012
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Hello there!
I'm currently working on an arcade style game (made with MV) and it's about a traveller on a road trip in a medieval fantasy setting.
I decided to add some random "things" that may happen during the trip. Let's say, random enconters but not about fighting monsters.
An example:
"you passed by a group of adventurers, they looks like good fighters. What should you do?" (some choices here).
It does not need many choices and can even be an encounter without choices.
Another example:
"You notice a role in your coinpurse. Looks like you lost some gold."
Stuff like that...
I've done quite a bit but I really need some more ideas.
If you care to help, I appreciate.
I'm currently working on an arcade style game (made with MV) and it's about a traveller on a road trip in a medieval fantasy setting.
I decided to add some random "things" that may happen during the trip. Let's say, random enconters but not about fighting monsters.
An example:
"you passed by a group of adventurers, they looks like good fighters. What should you do?" (some choices here).
It does not need many choices and can even be an encounter without choices.
Another example:
"You notice a role in your coinpurse. Looks like you lost some gold."
Stuff like that...
I've done quite a bit but I really need some more ideas.
If you care to help, I appreciate.

