Random Item Pack

Discussion in 'Game Mechanics Design' started by Link, Jul 10, 2012.

  1. Link

    Link Hero of Slime Veteran

    Messages:
    227
    Likes Received:
    11
    Location:
    United States of America
    First Language:
    English/Engrish
    Common event. Just set the common event to randomly generate a variable number, based on that number, a different effect happens. Right in the item database you can assign it a common event to activate.
     
    #1

Share This Page