In the game I'm currently building, I want to award loot at random from a pool of items based on the type of chest opened. Put simply, there are Common, Uncommon, Rare, Boss and Demon chests. I wanted to know if there's a way to do this with some plugin I can't find. I'm aware I can achieve it through conditional branches, but we're talking A LOT of items, here. So, while that's an option, it's my last resort due to the amount of time it would require to event all of it. In short, I need a plugin that will randomly award loot chosen from all items with a specific tag: items tagged with 'Common' from Common Chests, 'Uncommon' from Uncommon Chests, and so forth. Any help would be greatly appreciated. Also, if I'm missing some way to event it more simply, without using control variable, conditional branch for all the items, that'd be just as good. Thanks.