- Joined
- Dec 16, 2016
- Messages
- 378
- Reaction score
- 261
- First Language
- English
- Primarily Uses
The ability to generate an over-world with a click of a button. The ability to generate cities or forests, or any map with click of a button and then modify to fit your custom need. A program exists called "Hexographer" it is ancient but the mechanical function could be easily modified and implemented into the dungeon generator to allow for fully versetile map creation with the click of a button (Link provided below).
Code for Implementation:
Unknown if it exists, but refer to Hexiographer for an ugly and primitive (but functional) example: http://www.hexographer.com/
Why is this feature good?
This will allow people to RNG maps. By simply applying values to each tile you are able to determine the likelihood of which tile will appear adjacent to it. This might seem "lazy" (and it is) but I think most people will approach a project with "I need a forest map" attitude, a basic concept and having the generator being able to do them a mock-up of them which can be later modified will dramatically speed up game creation and increase accessibility.
Possible issues with this feature?
It is entirely possible that some maps will end up looking terrible or require personal modification to work. Still, this is a minor inconvenience in my opinion. Mappers in the community will find demand for their services decline somewhat or will be forced to shift into para-mapping.
Code for Implementation:
Unknown if it exists, but refer to Hexiographer for an ugly and primitive (but functional) example: http://www.hexographer.com/
Why is this feature good?
This will allow people to RNG maps. By simply applying values to each tile you are able to determine the likelihood of which tile will appear adjacent to it. This might seem "lazy" (and it is) but I think most people will approach a project with "I need a forest map" attitude, a basic concept and having the generator being able to do them a mock-up of them which can be later modified will dramatically speed up game creation and increase accessibility.
Possible issues with this feature?
It is entirely possible that some maps will end up looking terrible or require personal modification to work. Still, this is a minor inconvenience in my opinion. Mappers in the community will find demand for their services decline somewhat or will be forced to shift into para-mapping.

