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- Dec 12, 2012
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Post: #1
(RPGMXP) Random map selection script which does not use the same map twice
hello everyone does anyone know of a way to have multiple maps picked at random when you use a door entity and then make sure you do not select a map which you have been on before I have been trying to program that all morning here is what i have so far
the idea is it randomly chooses a number which picks a map but if that maps has already been used it will call the random map common event which the exact same event as this one but saved in the common event that way it will pick another number and you will go to another map well in theory I used the common event because I could not figure out another way to reset the event apologize if there is a really easy way to do that I am very VERY new to this
(RPGMXP) Random map selection script which does not use the same map twice
hello everyone does anyone know of a way to have multiple maps picked at random when you use a door entity and then make sure you do not select a map which you have been on before I have been trying to program that all morning here is what i have so far

the idea is it randomly chooses a number which picks a map but if that maps has already been used it will call the random map common event which the exact same event as this one but saved in the common event that way it will pick another number and you will go to another map well in theory I used the common event because I could not figure out another way to reset the event apologize if there is a really easy way to do that I am very VERY new to this