Meowsica

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I have been trying to create a skill which chooses, randomly from all the skills in the game, and executes the skill.
If there is a script or plugin that could allow me to do so, I would greatly appreciate it.
 

Andar

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the default method would be to attach a common event and then have a control variable followed by a list of conditional branches to select which skill to use with force action.

scripts or plugins can only partially help at that moment. They can make shortcuts for the conditional branches for example, but basically have to go the same way as the events.
 
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Meowsica

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Thanks for the suggestion! It had never occurred to me to use conditional branches to do each skill.
 

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