Randomized stat bonuses from equips.

Teivel

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So, when a character starts with items, they give the right stat boosts. But when I remove said items or equip new items it randomizes the gained stats. I have started a new game and all but it doesn't follow the stats that I gave items in the editor.

Am I the only one with this issue? I need to have it fixed soon because a test version of my project is due in 24 hours.

For example, my character starts with a worn shield, gives 3 defense, if I remove it and re equip it, it could give my character 6 defense, 2 defense or even things like -5 defense. New shields do the same thing.
 

Fernyfer775

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Are you using any plug ins? If you post a few screenshots of how you have your Actor, Class the actor is using, and the equipment in question, it would help us pinpoint what might be causing the issue.
 

Andar

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Most probably you're using yanfly's plugins and didn't configure them correctly.


By default all item values are fixed, but if I remember correctly one of the plugins gives you the option of randomized values.


But that only happens as long as your settings in the plugin parameters allow that - whenever you install a plugin, you have to check its parameters to see if they're doing what you want.
 

Teivel

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Thank you @Andar! I was looking at the wrong side of things, you were spot on!
 

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