- Joined
- Apr 30, 2015
- Messages
- 58
- Reaction score
- 13
- First Language
- English
- Primarily Uses
- RMMV
I'm not putting this into the classified since I am not hiring currently, but simply wanting feedback.
Long story short, my current plan for my ******* is if I reach my "Full Time Job" perk halfway in my college semester, I will be unable to work full time on the development since I can't just drop out halfway in. My plan is to use the extra money i do not need to hire a part time programmer or "helper" with getting more stuff done in my project.
I wanted to get some feedback from people who are more experienced with this.
If you were a part time programmer helping someone in their RPG MV project, how much would you charge per hour? It would be approximately 20-25 hours per week. The pay would also obviously be consistent until a specific date when I can work full time again.
Does anyone know of other suggestions to use the extra income to make up for the fact I would not be able to work full time? The purpose of this is so extra work can go into the game as a reward to the Patrons who support me.
In case someone asks, the approximate amount I would have to spare per month is 2,300. That is about 575 per week.
In case it's not clear, if I were to theoretically hire someone for this position, I would spend the few days showing how I normally do the programming, and I would show them all the notes I have regarding structure, plot of the game, ect all information that would be needed. I would have the project on a dropbox folder, and the part time programmer would have this folder synced to their computer would probably talk on skype several times per week to discuss the project or address questions or concerns the programmer has with me or I have with the programmer, and I would probably have to look at their work daily to see what changes were made.
This part would not be required, but some of my perks involve me getting in touch with my patrons. Some examples are monthly/bimonthly(depends on perk) google hangout calls. There is also a group discord everyone above a certain tier can access. There are also monthly/bimonthly multiplayer game events with specific patrons. An extra winning point for the programmer would be if they wanted to be involved with these perks, and attend with me since they are technically part of this project. Whether or not the person wanted to attend these or not would be up to them probably.
My biggest concern is some things that may be needed in the project may involve some image editing, or mapping, or something else that isn't just RPG Maker. Would you think that being able to do other skills would increase pay rate? Or would you say not because it's all still in the 20-25 hour mark where they are working, regardless of what the are working on?
I am not sure of all this yet, so I am wanting some feedback before this time comes.
EDIT: Another idea did occur to me, which is i take one or two months of payments(3,300 is equal to three months part time), and then pause ******* payments until I am working full time.
Long story short, my current plan for my ******* is if I reach my "Full Time Job" perk halfway in my college semester, I will be unable to work full time on the development since I can't just drop out halfway in. My plan is to use the extra money i do not need to hire a part time programmer or "helper" with getting more stuff done in my project.
I wanted to get some feedback from people who are more experienced with this.
If you were a part time programmer helping someone in their RPG MV project, how much would you charge per hour? It would be approximately 20-25 hours per week. The pay would also obviously be consistent until a specific date when I can work full time again.
Does anyone know of other suggestions to use the extra income to make up for the fact I would not be able to work full time? The purpose of this is so extra work can go into the game as a reward to the Patrons who support me.
In case someone asks, the approximate amount I would have to spare per month is 2,300. That is about 575 per week.
In case it's not clear, if I were to theoretically hire someone for this position, I would spend the few days showing how I normally do the programming, and I would show them all the notes I have regarding structure, plot of the game, ect all information that would be needed. I would have the project on a dropbox folder, and the part time programmer would have this folder synced to their computer would probably talk on skype several times per week to discuss the project or address questions or concerns the programmer has with me or I have with the programmer, and I would probably have to look at their work daily to see what changes were made.
This part would not be required, but some of my perks involve me getting in touch with my patrons. Some examples are monthly/bimonthly(depends on perk) google hangout calls. There is also a group discord everyone above a certain tier can access. There are also monthly/bimonthly multiplayer game events with specific patrons. An extra winning point for the programmer would be if they wanted to be involved with these perks, and attend with me since they are technically part of this project. Whether or not the person wanted to attend these or not would be up to them probably.
My biggest concern is some things that may be needed in the project may involve some image editing, or mapping, or something else that isn't just RPG Maker. Would you think that being able to do other skills would increase pay rate? Or would you say not because it's all still in the 20-25 hour mark where they are working, regardless of what the are working on?
I am not sure of all this yet, so I am wanting some feedback before this time comes.
EDIT: Another idea did occur to me, which is i take one or two months of payments(3,300 is equal to three months part time), and then pause ******* payments until I am working full time.
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