Updated the script to v0.9


Made a small demo for you... Please let me know if that's about right?
Demo: Click Here to Download
Plugin: Click Here to Download
Also included a new version of my LastEventCalled Script (v1.1) which can be helpful for this and now includes support for Galv Projectiles.
Demo Notes:
You will
need to add Galv_MapProjectiles to the js/plugins folder in demo though as I don't want to infringe on any script re-hosting laws.
Default Left Click sets Switch #9. The switch parallel runs common event #9. Switch is shut off upon Releasing Left Click
Default Right Click sets Switch #10. The switch parallel runs common event #10. Switch is shut off upon Releasing Right Click
Both are an Auto Fire while held
Talking to the Scarecrow toggles variable 20 (left click switch ID) & variables 21 (right click switch ID)...
In game changing changing variable #20 to 11. Then Left Click turns on Switch #11. The switch parallel runs common event #11.
Switch is shut right after common event being ran.
In game changing changing variable #21 to 12. Then Right Click turns on Switch #12. The switch parallel runs common event #12.
Switch is shut right after common event being ran.
Both are a single click now.
See demo for all the info.
Let me know how it goes for ya.