RMMV Re-Village (Farming Game)

Bilalichwa

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Welcome to ReVillage game
ReVillage is Free Game made by RPG MAKER MV. this game inspired by farming game like a HarvestMoon/StardewValley/My time at portia/etc. This game is still in the development stage aka BETA Version. if you find a bug and suggestions please leave a comment

Story :
A child who was kicked out of his house because he was too spoiled and finally his father decided that this child must stay in his grandfather's house in the village of ReVillage. so that the child is required to work and live independently. will he make it past the probation period given by his father?




Main Character
the boy who was given home by his grandfather to live in the village to be more independent



Anna
(No have story - will be update next - but you can married her)


Nissa
(No have story - will be update next - but you can married her)


Angel
(No have story - will be update next - but you can married her)

Features :
  1. Time system and wheater system
  2. Of course Farming System 7 Seeds (not real time but Game Time) ex :
    Carrot seeds will grow in the next 7 days, if they are often watered
  3. Crafting System
  4. Daily quests, you can get in the guild
  5. Drilling System (Game Time)
  6. Cutdown Tree System (Game Time)
  7. Hunger & Stamina system
  8. Tools System
  9. Relationship system
  10. Married System
  11. NPC Schudle
  12. Monthly Event (Will next update)
  13. will be update soon ....


Screenshot :




Changelog :
Ver.1.2 (New)
Added

  1. Added new 2 Story Scene about Hijikata/Mayor/Misaki
  2. Added Keyboard custom (WASD)
  3. Added 10 Quest for Hard Quest
  4. Added 10 new items for Quest
  5. Added hours for event (Lucky Wheel event will play at 07:00 - 16:00)
  6. Added Crazy Rich Lucky Wheel (22:1 to get [RARE]Wonderful Gem)
  7. Added Rubystone to Sell options (Jamal)
  8. Added Minimum/Maximum Upgrade tools before take quest
  9. Added Tickets for Events Lucky Wheel
  10. Added extra gold quest prize (5-25 Gold) if Buff item drop is ON
  11. Added 1 NPC name "Gisma" he will buy the wood you have (he only exists in the fall - in PortTown)
Reduce

  1. Reduce Prize Medium Quest
  2. Reduce item quest in Medium & Easy Quest
  3. Reduce Buff Item drop / Buff Rare Drop (Before 3 days > After 2 Days) (Before 7 days > After 4 Days)
  4. Reduce Price in Lucky Wheel Event
FIX

  1. Fix Choices event
  2. Fix Tileset Bugs
  3. Fix Gold Scale in mainmenu
  4. Fix auto sleep bug (Black Screen / Repeat Bugs)
  5. Fix Heru not exsist in Summer
  6. Fix Lucky Wheel Event
Remove

  1. Remove (15s) Real Time Cooldown "Too fast to go back to sleep"


NOTE :

the previous save version can still be used


Ver 1.1
-Added Intro Scene (Tutorial)
-Added Event Luck Wheel every summer & winter 5th.
-Fix Minor BugsAdded
-New BGM for Event monthly

Download Link


this game is made with the help of plugins from:
The tileset and map made by :
BGM Sound By :

 
Last edited:

Jellicoe

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The maps look gorgeous. Where did you get the tilesets? Did you make some yourself?
 

LexnNitro

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Looks great. How do you keep track of day cycles and plants harvest to regrow rates? Events with variables or plugins?

Working on something similar and want to decide how to implement it right from the beginning and not have to totally rework it later. Will you have season changes?
 

Bilalichwa

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Looks great. How do you keep track of day cycles and plants harvest to regrow rates? Events with variables or plugins?

Working on something similar and want to decide how to implement it right from the beginning and not have to totally rework it later. Will you have season changes?
Just use self variable for plants grow rate. (Plugin yanfly self+MOG time)

Yes, but just only wheater change not tileset
 

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Couple hours of work. Might use in my game as a secret find or something. Not sure. Fancy though no? :D
Holy stink, where have I been? Well, I started my temporary job this week. So less time to spend on game design... :(
Cartoonier cloud cover that better fits the art style, as well as (slightly) improved blending/fading... fading clouds when there are larger patterns is still somewhat abrupt for some reason.
Do you Find Tilesetting or Looking for Tilesets/Plugins more fun? Personally I like making my tileset for my Game (Cretaceous Park TM) xD
How many parameters is 'too many'??

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