Hey everyone! I hope this hype train is still going after 6 months of silence, haha!
I'm proud to finally announce that Ko is now in commercial development and due to be published by Degica just as soon as I finally finish it! I'm completely restarting the game (again!) in MV, and it looks like this now:
Here's the main music from the demo, heavily revamped with my latest sounds:
As soon as I've got enough screens for the new version I'll be starting a proper progress thread here, for please feel free to check out the devlog I've started at TIGsource:
Despite time and all the other things I am working on, I decided that I am going to start a Fire Emblem-like project. Follow your dreams! I'll just have to balance hours efficiently. I'm also not making this as complex as my Might and Magic inspired project, so it will be a much easier project to work on.
So I've taken to doing a test of the game, and making a list of everything I think of during the test to add/fix. Over the course of the night I check them off as I do them, and by the end of the night I always feel like I've accomplished something.