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Modern mobile games make use of an Energy System: The player can play and as they do activities, their energy is decreased. Each activity will cost the player Energy, and if the player is out of Energy or their Energy is too low, they cant complete the task. The only thing to bring the Energy back is real time. So as the player ia idle or away, real life time will add Energy points back.


So firstly,


Is it possible for RPG maker mv to create a plugin that updates Energy when the player is not even on the game.


And Secondly,


If its not possible, would it be possible to create a mock version of this, where Energy is replenish when the player is playing.


I plan to implement this into your traditional RPG, but having the quest and Healing take Energy 

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