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- Jun 5, 2016
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Good Morning everyone,
I am working on a project, and I would love to implement a "real time, in the field building mechanic" into the game. For instance, the player can acquire a bunch of fence panels, lets say, and be able to place them on the map, and have them act as a barrier you know...fence.
I imagine something like a 2d minecraft-esque system, but much more simple.
I saw a video of someone doing exactly what I wanted in rpg maker xp. My question is, could this be done via eventing? I imagine its more complex than that, and would require custom coding / plugin. Anyways, any thoughts on how to approach this? thanks in advance
I am working on a project, and I would love to implement a "real time, in the field building mechanic" into the game. For instance, the player can acquire a bunch of fence panels, lets say, and be able to place them on the map, and have them act as a barrier you know...fence.
I saw a video of someone doing exactly what I wanted in rpg maker xp. My question is, could this be done via eventing? I imagine its more complex than that, and would require custom coding / plugin. Anyways, any thoughts on how to approach this? thanks in advance