Right now I'm focusing on making the dungeon explorer parts,
so the farming parts is just the bare necessities,
please bear this in mind when playing the demo.
Reap and Sow is a mixture of a farming sim and dungeon explorer.
Explore your own mind by entering your dreams.
Take care of a farm during the day.
The dreamworld will be split into 12 parts, each with a distinctive look:
Abandoned temples, dark forests, insane asylums, underground tunnels and much more. Each dreamworld ends with a boss.
The dreamworld will tie into the real world and you can use some crops that you grow in your
farm to affect the dreamworld (mostly the mushrooms you can grow later).
Some items from the real world can also be used in the dreamworld.
You start with almost nothing except a few seeds,
and from there you must expand with more plants and even livestock.
Short story synopsis
You and everyone in the village you live
in have all been turned into living skull dolls.
You have no memory of how or why this happened.
Your goal is to find out what happened and if possible reverse it.
Somehow you feel like your dreams can help you accomplish this.
Screenshots
From the Intro
At the roadside.
Nature.
Fishing.
In a dreamworld.
Growing some shrooms.
New titlescreen.
Dreaming.
Credits
Music: Tarranon
Scripts: Khas Arcthunder, Nelderson, Tsukihime, YesImAaron, modern algebra and V.M of D.T
Features
+Custom graphics/sprites and music.
+Farming system similar to Harvest Moon.
+A large number of enemies, each with their own behaviour (there is no RPG combat, but you can kill some enemies by other means).
+A number of bosses that require some thought to defeat.
+Puzzles.
+Minimal amount of menus.
Just beat the last of us 2 last night and starting jedi: fallen order right now, both use unreal engine & when I say i knew 80% of jedi's buttons right away because they were the same buttons as TLOU2 its ridiculous, even the same narrow hallway crawl and barely-made-it jump they do. Unreal Engine is just big budget RPG Maker the way they make games nearly identical at its core lol.
Can someone recommend some fun story-heavy RPGs to me? Coming up with good gameplay is a nightmare! I was thinking of making some gameplay platforming-based, but that doesn't work well in RPG form*. I also was thinking of removing battles, but that would be too much like OneShot. I don't even know how to make good puzzles!
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