Could anyone make suggestions as to what causes the following?
I have a map which I work through. All it contains is a mini-boss and a regular on-map enemy. I transfer to the next map. If I return to the first one, I have the 'freeze' that is normally associated with an autorun event which is active. There are no autorun events on that map.
If I exit the game to the title screen and reload, the problem continues. If, however, I completely quit the game and then reload to the same place, the problem has gone and I can move around - until I transfer out and back again.
I have no idea what could be triggering this, so cannot even begin to debug. Any ideas would be gratefully received.
Thanks.
EDIT
In case anyone is wondering, the transfer event back to this map was created with the Quick Create option and has no fancy doodads on it at all.
I have a map which I work through. All it contains is a mini-boss and a regular on-map enemy. I transfer to the next map. If I return to the first one, I have the 'freeze' that is normally associated with an autorun event which is active. There are no autorun events on that map.
If I exit the game to the title screen and reload, the problem continues. If, however, I completely quit the game and then reload to the same place, the problem has gone and I can move around - until I transfer out and back again.
I have no idea what could be triggering this, so cannot even begin to debug. Any ideas would be gratefully received.
Thanks.
EDIT
In case anyone is wondering, the transfer event back to this map was created with the Quick Create option and has no fancy doodads on it at all.
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