- Joined
- Mar 8, 2017
- Messages
- 17
- Reaction score
- 15
- First Language
- Polish
- Primarily Uses
- RMMV
Well I have this situation where a parameter is dependant on a variable. So when a variable changes I need the game to recalculate params, as if a weapon was equiped or a level up occured.
I can level up and then level back down to achieve the recalculation but, leveling up might change other things that I do not want changed, not mentioning this is not the proper way of evaluating params.
What is the correct way? I can't find anything like this in the RMMV Script Calls List...
Also is there currently a way to change variables on equip deequip? I can find a multitude of solutions for VX Ace but none for MV...
I can level up and then level back down to achieve the recalculation but, leveling up might change other things that I do not want changed, not mentioning this is not the proper way of evaluating params.
What is the correct way? I can't find anything like this in the RMMV Script Calls List...
Also is there currently a way to change variables on equip deequip? I can find a multitude of solutions for VX Ace but none for MV...
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