Aryam777

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Well I have this situation where a parameter is dependant on a variable. So when a variable changes I need the game to recalculate params, as if a weapon was equiped or a level up occured.

I can level up and then level back down to achieve the recalculation but, leveling up might change other things that I do not want changed, not mentioning this is not the proper way of evaluating params.

What is the correct way? I can't find anything like this in the RMMV Script Calls List...

Also is there currently a way to change variables on equip deequip? I can find a multitude of solutions for VX Ace but none for MV... :)
 
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ICF-Soft

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What parameter types do you use and why are variable dependant?
 

Trihan

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I ported LadyBaskerville's equipment variables script as a plugin if that's the kind of thing you're after.
 

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