Celica

Celica Games
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Recepta is a combination of turn based RPG and visual novel with comic style. Follow the adventures of a happy trigger vigilante, a pervy priestess and a hysteric tomboy in a world where most of the heroic figures, harbringers, are a crazy, disturbed, and creepy individuals.

Key Features
  • Multiple Characters with different personality traits result in funny/unexpected interactions.
  • Optional Fighting System allows players more interested in reading, to skip battles and follow the story.
  • Strategic Battles Understand the passive and skill set of your characters and learn how to manage the 3 roles (offense, defense, support) to win battles.
  • Chain Skills Depending on how skilled the player is, multiple skills can be used in the same turn! The better you are with inputs the faster the battles will be.
  • Dynamic Comic Panels gives the feeling of reading a webcomic!


game screenshotmini.png receptasc2mini.png recepta_screenshot3mini.png



 
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fizzly

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Funny fact: In my native language (Polish) Recepta means Receipt. :D
 

Celica

Celica Games
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Now I understand why I get polish results when looking for my game's name! You've just gave me some interesting episode ideas:guffaw:
 

fizzly

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Now I understand why I get polish results when looking for my game's name! You've just gave me some interesting episode ideas:guffaw:
Hahah ^_^ Yeah...I though it's a polish medical theme game.
 

Fasoldgames

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Interesting! Looks very nice and polished!
 

Fasoldgames

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Thanks! I actually got to play at Lantern of Worlds demo earlier this month. Awesome visuals, music and voice acting!

Hey thanks! Means a lot! I'll be playing the demo of your game today, looking forward to it!
 

Fasoldgames

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Hey thanks! Means a lot! I'll be playing the demo of your game today, looking forward to it!

Update: I have played the demo and I like the Visual Novel part a lot! I did have some problems with the combat though....I found it rather hard to get through the combat, especially the 2nd fight.

I noticed there are sometimes quick time events when you attack? But they are a bit too quick for me, and too small. Perhaps you could pause the game the first time a quick event happens? I saw that you can chain together attacks, so I should probably try that :)
 

Celica

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Thank you for testing my game! Believe me or not, I already made the game "easier", but I will admit my perception of easiness is flawed and playing games like dark souls don't help it at all:guffaw:. I will definitely tone down the difficulty for the first battles and make sure the inputs are more visible.
 

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