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Hello everyone.
I was wondering if it would be possible to have a script give a certain actor a recharge meter in the menu instead of the usual Hp (Maybe Hp) Mp, and Tp meters. And When that Meter is full have certain events be available. And when the recharge meter is not up to full those events not be accessible. Also a percentage (%) would also be nice.
Example
Recharge at 50% "I'm not strong enough yet"
Recharge at 100% "Im strong enough now"
The way this meter would recharge (The way I want to use it anyway) Is by giving the actor certain items. Like Example 'Recharge Potion' or 'Elixir' but regular items do not have an effect. Example 'Potion' or 'Cookie'
This is an image of how I would imagine it to look like. (Yes I suck at photoshop
)
I was wondering if it would be possible to have a script give a certain actor a recharge meter in the menu instead of the usual Hp (Maybe Hp) Mp, and Tp meters. And When that Meter is full have certain events be available. And when the recharge meter is not up to full those events not be accessible. Also a percentage (%) would also be nice.
Example
Recharge at 50% "I'm not strong enough yet"
Recharge at 100% "Im strong enough now"
The way this meter would recharge (The way I want to use it anyway) Is by giving the actor certain items. Like Example 'Recharge Potion' or 'Elixir' but regular items do not have an effect. Example 'Potion' or 'Cookie'
This is an image of how I would imagine it to look like. (Yes I suck at photoshop
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