Recognition of .font files as actual TrueType/OpenType font files.

Status
Not open for further replies.

AceOfAces_Mod

Engineering to infinity!
Veteran
Joined
Sep 7, 2014
Messages
1,721
Reaction score
1,200
First Language
Greek
Primarily Uses
RMVXA
I want a script that recognises and uses font files that have the .font extension (which are ttf or otf font files with their extension changed). These can be either OpenType or TrueType.
 

MeowFace

Meow
Veteran
Joined
Feb 22, 2015
Messages
1,034
Reaction score
184
First Language
Meowish
Primarily Uses
the game engine doesn't care what file extension you use, rather the name of the fonts. so it doesn't matter what extension you rename them as long as the real name is indicated, it should work.
 

AceOfAces_Mod

Engineering to infinity!
Veteran
Joined
Sep 7, 2014
Messages
1,721
Reaction score
1,200
First Language
Greek
Primarily Uses
RMVXA
WOW! Never knew about that Thanks for the info.
 
Status
Not open for further replies.

Users Who Are Viewing This Thread (Users: 0, Guests: 1)

Latest Threads

Latest Posts

Latest Profile Posts

On my journey of character rework: I had this character, she was meant to be just a princess that joins your party. And at long term she was just uninteresting... So I tweaked her to be a rebel agaisn't the royalty before meeting up with the party.

Quick tip for any other ametuer pixel artists! When trying to create a colour palette, enabling Antialiasing can speed up the process of creating different shades! Just place your lightest colour and your darkest colour next to each other, select both pixels, and stretch it out!
Revolutionizing the JRPG Industry: Knocking on Doors.

Take that, murderhobos.
Don't forget, aspiring writers: Personality isn't what your characters do, it is WHY they do it.

Forum statistics

Threads
106,054
Messages
1,018,580
Members
137,843
Latest member
Betwixt000
Top