Recomemded world map size

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bgillisp

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What I think happened was when you went to quote me, it put it in a new post. For some reason, quotes don't go into edits of posts, and instead go into the new post field.
 

Vincent Chu

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This is just my opinion/preference but I would prefer to just have monster sprites (that trigger battle events) that the player can choose to avoid or grind against rather than random encounters that the player usually doesn't have much control over. Sometimes, when I play RPG's, I find random battles tedious while there are other times when I want to grind or steal certain items from certain enemies or capture them and I find walking around hoping/waiting to encounter a certain enemy a nuisance. The most annoying thing for me about random battles is when I'm stuck with a puzzle and I end up wandering around a dungeon fighting the same monsters for hours and gain lots of money and exp but run low on healing items and magic and end up dying! I do not wish for someone playing my games in the future to have to go through something like that so you could say I'm sort of against random encounters. No offense to any games that have them. I still like many games that have them despite what I mentioned.
 
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I want to use a simple animation for a feature of Aletoirs Feast so now I'm touching for the first time the animation system of RM, hope the final result doesn't look too bad hahaha :kaoswt2:

How much n would you tolerate having the screen and the options shake/mock for every wrong answer you give in a hypothetical game?
I have officially released JABS 2.00.

Do people think there would be value in releasing the non-JABS plugins as separate posts/threads here on this forum?

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