- Joined
- Nov 28, 2013
- Messages
- 2,283
- Reaction score
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- English
I want to make it so that if a player goes a certain amount of steps while a player has a certain negative state(It doesn't go away post-combat), without getting it cured, the state will upgrade to a far more punishing version. I don't know how to record when the player takes a step, however.
If it means anything, I am using Yanfly Engine Ace scripts.
If it means anything, I am using Yanfly Engine Ace scripts.



