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I've run into a weird anomaly and was wondering if anyone has discovered the code that controls this. If I use the Change Level with Entire Party, all actors including reserve members gain the indicated levels. If I use Change HP with Entire Party, same thing happens. Great! If I use Recover All with Entire Party, all party members gain all of the HP and MP, including reserve members ... BUT Game_BattlerBase.recoverAll is only called on the 4 party members, not on the reserve members. Anyone know what's going on here? It appears to be calling Game_Interpreter.prototype.command314 which calls Game_BattlerBase.recoverAll but only on the 4 party members. The reserve members are still getting all of their HP and MP some other way, though.

Thanks!

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