Boonty

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Maybe the problem comes from your plugins list. Try to put Skill Core quite high.
 

Boonty

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Do you have YEP_Core Engine installed ?
 

LimeLouis

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Do you have YEP_Core Engine installed ?
A-ha. I found out that's the reason why I keep getting this error.
But I still seem to have issues with recovering MP. I still can't seem to recover MP, but at least I found out about what keeps causing this error.
 

Boonty

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Maybe add these lines after user.gainMp(value)

user.startDamagePopup();
user.clearResult();
 

Boonty

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What do you have when you perform the skill ?
 

LimeLouis

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What do you have when you perform the skill ?
Whenever I perform the skill, it just functions normally.
Except that I don't actually get to recover any MP whenever I kill an enemy.
 

Boonty

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Very odd. Try with Pre Eval conditions and (value >= target.hp) in the if parenthesis
 

Boonty

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Maybe it is a capital sensitive problem.

Try "target.Hp"
 

Boonty

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I can't see what I miss... Maybe it is a plugin incompatibilty. I can suggest you to try the code in a blank project with only YEP_Core and YEP_Skill Core.
 

LimeLouis

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I can't see what I miss... Maybe it is a plugin incompatibilty. I can suggest you to try the code in a blank project with only YEP_Core and YEP_Skill Core.
I'm kind of starting to give up..
 

LimeLouis

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1607366932471.png
Apologies for double posting (and necro posting), but I decided to try out Joewoof's common event method.. At first, it didn't work, but when I tweaked it a little bit, it finally worked!
Thank you so much Joe (you too Boonty and udime)! Now I feel very satisfied. :D
 

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