Red Hand of Doom [Demo v0.5 (27-Dec-2014)]

Discussion in 'Games In Development' started by Kaelan, Dec 7, 2014.

  1. Kaelan

    Kaelan Veteran Veteran

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    Hey~

    Glad to hear you enjoyed the demo!

    And I guess you could say it's sort of in hiatus.

    I'm in the middle of rebuilding the engine in MV. There were a few things I wanted to do that were really hard to do in Ace which MV makes a lot easier (performance with a lot of stuff on the screen is a lot better, for one) - unfortunately rewriting the combat engine is going to take a little while. I didn't want to update this without anything to show just yet. I'll be bringing this thread back up when I have something playable againĀ  :)
     
    Last edited by a moderator: Dec 28, 2015
    #41
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  2. LUNARMAX

    LUNARMAX Villager Member

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    Kaelan, could you send me a tutorial about building simple tooltips that you have used at your demo?


    the mouse system is Falcao`s one. [Maybe necro] I really just need to show item`s data at XYZ when the ouse is over.
     
    Last edited by a moderator: Oct 22, 2016
    #42
  3. LUNARMAX

    LUNARMAX Villager Member

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    I really just need to show item`s data at XYZ when the ouse is over.
     
    #43
  4. bgillisp

    bgillisp Global Moderators Global Mod

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    LUNARMAX, please avoid double posting, as it is against the forum rules. You can review our forum rules here. Thank you.



    Just edit your previous post and add your other details to it please.
     
    #44

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