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- Sep 1, 2013
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Okay, I'll explain this as best I can.
I'm having two problems trying to customize the HP of my party.
I would like the max HP of all my characters to be 999. Simple enough. But I don't want them all to have the same HP stat. I can give them differing initial HP values, but they will all gradually build up to 999.
Instead, I would like characters to reach the cap long before they reach their final level. So a character might reach 999 HP at level 70, while another won't reach it until level 80. And I can't figure out a way to do this.
In addition, I can't use a script that changes the max HP in general because my enemies' HP will still need to go above 999.
There is probably a script like this out there already, but I have no clue where it is.
Thanks!
I'm having two problems trying to customize the HP of my party.
I would like the max HP of all my characters to be 999. Simple enough. But I don't want them all to have the same HP stat. I can give them differing initial HP values, but they will all gradually build up to 999.
Instead, I would like characters to reach the cap long before they reach their final level. So a character might reach 999 HP at level 70, while another won't reach it until level 80. And I can't figure out a way to do this.
In addition, I can't use a script that changes the max HP in general because my enemies' HP will still need to go above 999.
There is probably a script like this out there already, but I have no clue where it is.
Thanks!
