Nawfanial

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I'm trying to program a skill that has a 50% chance to apply debuffs to either your enemy or yourself. I'm somewhat familiar with javascript and wrote up a simple if x = 1 do this, or if it's = to 2 do that, but I keep getting the above error. It changes from a to b every once in a while, so at least the if statement works, but the rest of it just breaks down. Can anyone help me out? I've attached a picture of the code for reference.
 

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Shaz

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a and b are only valid in the context of damage formula and maybe plugins. They mean nothing in a common event.

Also get rid of the == 0 in the top line. That is setting x to a true/false value. Technically, true equates to 1 (or anything other than 0) but if you're comparing x == 1 then you shouldn't be setting x to a boolean.
 

Nawfanial

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a and b are only valid in the context of damage formula and maybe plugins. They mean nothing in a common event.
In that case, how can I go about applying a state through a common event?
 

ATT_Turan

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Yeah, that whole thing should just be in the damage formula of the skill.

It doesn't affect your code working, but your x variable is pointless - especially since you only use it once, you can just say
Code:
if (Math.floor(Math.random()*2)==0)
{
...
}
else
{
...
}
 

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