- Joined
- Dec 5, 2013
- Messages
- 88
- Reaction score
- 15
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- portuguese
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Hello I'm here to request a simple(I hope) script\snippet.
I have asked for help in this thread:
http://forums.rpgmakerweb.com/index.php?/topic/42991-reflect-doesnt-reflect-party-skills-correctly/
But it seems this needs a little script.
So, What I have a problem with is:
If I give an enemy a reflect status and a party menber uses an all enemy party skill(Let's say there's only one enemy)
If I do that it only reflects that skill to the caster, but I was hoping that the reflect status could reflect to the whole party instead.
I'm using Yanfly scripts... a LOT including passive states battle engine, no melody/luna engine tough.
please tell me if you need more info, I'm really bad at requesting things...-_-''
But I hope people get what I'm saying.
I have asked for help in this thread:
http://forums.rpgmakerweb.com/index.php?/topic/42991-reflect-doesnt-reflect-party-skills-correctly/
But it seems this needs a little script.
So, What I have a problem with is:
If I give an enemy a reflect status and a party menber uses an all enemy party skill(Let's say there's only one enemy)
If I do that it only reflects that skill to the caster, but I was hoping that the reflect status could reflect to the whole party instead.
I'm using Yanfly scripts... a LOT including passive states battle engine, no melody/luna engine tough.
please tell me if you need more info, I'm really bad at requesting things...-_-''
But I hope people get what I'm saying.

