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Hello! I'm pretty much at wits end and ready to toss my laptop now.
Hopefully someone can help me out.
I'm having a lot of trouble with states that reflect magic. Quite frequently, when the enemies try to reflect a spell back at the player, I get this error:
Any time I cast a single target spell on an enemy that has reflect, I get this error. If I cast an AOE spell, it reflects just fine. If I have a party of one character, the game pretty much always crashes this way during the single target reflect. If I have a party of two, it crashes occasionally, but sometimes manages to reflect the spell successfully. If I have a party of three, it seemed to be working just fine.
Opening an older version of the project, it doesn't have this problem. Starting a new project, I don't have this problem. ((The error still happens if I take the period out of the title, since we did wonder if that was botching things.))
Help?
UPDATE
After hours of crazy testing, copying, making new files - We've come to learn that even in a BRAND NEW project, if any actor besides actor 1 has magic reflected back at them, this error happens.
It's not my game. It's the progmra. I'm going to cry more now.....
I'm having a lot of trouble with states that reflect magic. Quite frequently, when the enemies try to reflect a spell back at the player, I get this error:
Any time I cast a single target spell on an enemy that has reflect, I get this error. If I cast an AOE spell, it reflects just fine. If I have a party of one character, the game pretty much always crashes this way during the single target reflect. If I have a party of two, it crashes occasionally, but sometimes manages to reflect the spell successfully. If I have a party of three, it seemed to be working just fine.
Opening an older version of the project, it doesn't have this problem. Starting a new project, I don't have this problem. ((The error still happens if I take the period out of the title, since we did wonder if that was botching things.))
Help?
UPDATE
After hours of crazy testing, copying, making new files - We've come to learn that even in a BRAND NEW project, if any actor besides actor 1 has magic reflected back at them, this error happens.
It's not my game. It's the progmra. I'm going to cry more now.....
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