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Hi^^
Im using SRPG Battlesystem (TBS) and the MOG Party Hud has a Moment after making an Action where it changes the Party to just 1 actor ,because the action let the Party hud asume that its just 1 Actor in Group.
After i open the Menu the Party HUD Refreshes and shows the Group Correctly.
I want to use this Function as Scriptcall in order to trigger it after each Action via Common Event..so that i dont need to open the menu after each Action to refresh the HUD.
(SRPG has a Post-action Phase for the right Timing ,i just dont know how to trigger the Refresh Function)
Is that Possible? any other Idea to solve this?
Link to MOGs PartyHUD
Link to SRPG

Edit

the only walkaround i found is :
Code:
SceneManager.goto(Scene_Map);
-> but it makes a little blackscreen pause

Edit2
I couldnt find a way to use SceneManager.goto(Scene_Map);
..
without the little blackscreen pause,
but later i realized that this isnt required to solve my Problem.

SPRG has its own Group while SRPG Battle is ON,only the party hud use the default Grp.that was causing the Problem.
So i could solve my problem by adding all actors with Event-command(=change Grp member) & common event into the default Grp in order to trigger the PartyHud to refresh how i wanted it.
(that doesnt change the SRPG-Group but it triggers the Default-RPG-Group and gives the Partyhud the needed data)

this can be closed THX

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