Regarding changing battler's position using YanFly's Battle Core Engine....

Discussion in 'RPG Maker MV' started by IkutsukiYuri, Aug 25, 2018.

  1. IkutsukiYuri

    IkutsukiYuri The Procrastinating Weeb Member

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    upload_2018-8-25_0-6-15.png

    I was shooked when I see this formula
    Like
    Did we learn that in school-- was I sleeping

    How do ya adjust that alien language--

    I've looked at all the posts connected to this thing
    There's even this one person explaining it in depth
    But I'm scared to even touch the parameter...

    So anyway I want to put all of these people on the same horizontal plane....
    upload_2018-8-25_0-11-3.png

    Like this!

    [​IMG]

    Thanks!
     
    #1
  2. SwiftSign

    SwiftSign Veteran Veteran

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    Remove the “index” bit out of the y coordinate.

    Then adjust the x coordinate until they’re spaced to your liking.
     
    #2
  3. IkutsukiYuri

    IkutsukiYuri The Procrastinating Weeb Member

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    upload_2018-8-25_1-52-52.png

    Yay it worked! :kaocry: Thank you very much!
    I understand now;; so index is like the space between characters is it?
    That's why you gotta delete the Y one so that there's no space between the characters :kaohi:
    ANYWAY THANK YOU VERY MUCH YOU SAVED ME
     
    #3
  4. SwiftSign

    SwiftSign Veteran Veteran

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    Index is the party member number, so that bit that reads ‘index * 32’ means each y offset is different by 32 pixels (as index 1 = +32, index 2 = +64... etc. )

    Glad you got it!
     
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