So in the course of working on my game project I ultimately reached a point where I had so much to rewrite from the original concept that I completely gave upon the project in its original form, cancelled the game as it was and basically started over from the beginning. The game is now significantly different and no longer resembles the original product (to the point where I closed the original Microsoft Store entry and created a new one seeing as I didn't know at the time of either how or if I can request a name change on that compared to Steam). I have also now reached the point where I am in the process of determining the best way to return my project to Steam under these conditions. This will be in two phases:
1: updating my publishing identity, and
2: updating my game information
The publishing identity could probably be handled more easily, however my concern is that since I started over and had to create a replacement entry in the Microsoft Store to accommodate the name change. For this reason I wanted to check to see if it's worth returning to my existing game entry or if it's more appropriate to pay the $100 again to do likewise on Steam (which would seriously bust my budget, and for obvious reasons).
As a side note, this assumes that I proceed without contacting a third-party publisher, which due to references that I have researched using information obtained during PAX Online is now also under consideration. And feel free to move this if it works better in another forum - I'm trying my best to match questions with the requisite audience here.
1: updating my publishing identity, and
2: updating my game information
The publishing identity could probably be handled more easily, however my concern is that since I started over and had to create a replacement entry in the Microsoft Store to accommodate the name change. For this reason I wanted to check to see if it's worth returning to my existing game entry or if it's more appropriate to pay the $100 again to do likewise on Steam (which would seriously bust my budget, and for obvious reasons).
As a side note, this assumes that I proceed without contacting a third-party publisher, which due to references that I have researched using information obtained during PAX Online is now also under consideration. And feel free to move this if it works better in another forum - I'm trying my best to match questions with the requisite audience here.

