- Joined
- Feb 18, 2018
- Messages
- 163
- Reaction score
- 243
- First Language
- French, German
- Primarily Uses
- RMMZ
Currently, regions are numbered from 1 to 255 (with 0 representing no region).
I think it would be nice if we could give some of those regions a name.
The reason I would like this feature, is because there are plugins that make use of regions to add features that aren't available out of the box.
For example:
It would be really nice if I could give those regions a name, so I instantly know which regions are used by plugins and what purpose they serve exactly.
Implementing region names means that regions would have to be rendered larger (so the names are readable).
Currently, since regions only display a number, they're rendered as a square and are therefore very compact.
To make sure they remain compact, I was thinking of keeping the first 128 (including 0) as purely numbered regions (without a name), while making the last 128 regions namable.
On the map, regions will still display as numbers, because there's no space to put a name on a tile. To make sure people can still find out which number has which name, the region selector (on the left of the editor) will display not only the region's name, but also its number.
It would look like this:

I think it would be nice if we could give some of those regions a name.
The reason I would like this feature, is because there are plugins that make use of regions to add features that aren't available out of the box.
For example:
- OverpassTile from Yoji Ojima allows us to define 2 regions to easily implement bridges that can be crossed from above and below.
- YEP_RegionRestrictions from Yanfly allows us to define 3 regions, which are used to allow access to player or events (or both) on tiles that are normally not passable. Another 3 regions are used to block access on tiles that are normally passable.
It would be really nice if I could give those regions a name, so I instantly know which regions are used by plugins and what purpose they serve exactly.
Implementing region names means that regions would have to be rendered larger (so the names are readable).
Currently, since regions only display a number, they're rendered as a square and are therefore very compact.
To make sure they remain compact, I was thinking of keeping the first 128 (including 0) as purely numbered regions (without a name), while making the last 128 regions namable.
On the map, regions will still display as numbers, because there's no space to put a name on a tile. To make sure people can still find out which number has which name, the region selector (on the left of the editor) will display not only the region's name, but also its number.
It would look like this:

