Region (temporary) restriction

DaSleem

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Hi guys,
On RPG Maker MV, how can I make the player unable to move past a region until he talks to an NPC ?
Thanks
 

bgillisp

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I've moved this thread to MV Support. Please be sure to post your threads in the correct forum next time. Thank you.

 

Frogboy

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When you say region, are you referring to Region IDs, as in the colored squares in the editor? Or are you just trying to block passage to some location on a map until the player talks to the NPC?
 

DaSleem

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I want to block passage to a location.
 

Vincent Chu

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You can make an invisible event with a show text command like, "I should listen to the chief's advice first before I go in there."
maybe followed by a move player event.
You can create another event page that requires a switch to be turned on after talking to the required NPC. Leave the second page blank so it does nothing and make sure to have it set to below character to let the player pass. The NPC event will also need to trigger a switch to be turned on of course.
If the passage is more than one tile wide, you can also copy and paste that event.
 

DaSleem

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Thanks for the reply. But just want the player to get blocked, by like an invisible wall. I don't want any event to happen. I achieved it by the regions restrictions plugin but the problem with it is that there is no command for canceling the restriction by talking to the NPC.
 

Vincent Chu

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As long as you leave the event image blank, it will be exactly like an invisible wall.
 

DaSleem

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Yes but there's a text that will display and the player will move away. I don't want that
 

Andar

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Then don't put the text command into the event.

By default events are the only dynamic parts on the map, and you'll need one such if you want to block a tile temporarily only. What else the event does and how it is removed is completely up to the developer.
 

Frogboy

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Yep, just make a blank event and set the priority to Same as Player. Then make a second page that's blank and has a switch condition. When the player talks to the chief, flip the switch.
 

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