This lacks information. How are they supposed to change? Are they supposed to fade? Are they supposed to abruptly change from one to another, are they supposed to blend? Not giving enough information is not a good way to get help...you should always keep that in mind.setting regions up to change the parallax
regional parallax scriptThis lacks information. How are they supposed to change? Are they supposed to fade? Are they supposed to abruptly change from one to another, are they supposed to blend? Not giving enough information is not a good way to get help...you should always keep that in mind.
That said, the implementation depends on how you want those images to change, but it is definitely something that can be done.
that is contradictory. do you want a parallax or something with tiles?Set animated parallax by Region
Well I am looking for a way to change the color of the water in some areas or add sand or a swamp that moves... in addition to other effects...that is contradictory. do you want a parallax or something with tiles?
I have tried using A1 tiles but they can't process more then 3 changes in animation, and the tile changes require 4-5 changes (and then there is the on screen synchronization if I use events)Well, you can already do that without a script though: create as many different tilesets as you need with a different A1 tile on each one of them (one for each king of water) and then use the "Change Tileset" event command to change it based on the player current region - also obtainable using event commands. Why do you need a script for something like that?
I can understand if you are looking for a more fluid animation, but if it is just the color, that can be easily achieved without a script.
Thanks for clarifying this. So can this be done only on the A tilesets or can other tilesets be used for this? Such as the B-E tile sets?the problem is that parallax doesn't work that way. Any change of the parallax requires to change it for the entire map.
you can animate that by full map changes, but you can't change it partially.
The partial change can be done by tiles, but it cannot use a parallax picture. you can ask for a plugin that allows more than 3 frame tile animations (there currently is none to my knowledge but it would interest others as well), but it needs to use tiles for that and cannot be done as parallax.
Yeah I can do the graphics with large graphic events... but I am looking for something that will use less resources and won't require me to have all my events synchronized. Something complex like this wouldn't be free...To be completely honest, I think that the reason why something like that does not exist yet is because the Tilemap class is a hidden class and there is no way to know exactly how the update method for that class works. Of course, since the documentation says that it uses multiple sprites internally, I can assume that it calls the update method on each sprite object in it and then updates the A1 tiles changing the x property of the src_rect for that sprite, but I have no means to know if my assumption is true, how those sprites are initialized (other than simply guessing) and how they work internally.
To answer your question: what you are trying to achieve is definitely possible. However, I am not sure if you will be able to find someone who can do something this complex for free. Doing something like this requires several hours of work.
If you were willing to pay for it from the very beginning, you should have started your thread in the classified forums. Well, whatever, you still did not tell us how those tiles should change color though. When is that supposed to happen? How does it happen? Does the new image blend with the old one, does it abruptly replace it? Does a fade transition happen?Something complex like this wouldn't be free...
If you were willing to pay for it from the very beginning, you should have started your thread in the classified forums. Well, whatever, you still did not tell us how those tiles should change color though. When is that supposed to happen? How does it happen? Does the new image blend with the old one, does it abruptly replace it? Does a fade transition happen?
No, it is not possible. Not if you want to change how the animation of A1 tiles works. And you keep leaving my questions unanswered.
No you can't use A3 or B-E tiles if you want it animated. Only A1 tiles do that.
Do not expect people to download your demo every time. There are people (I am one of them) that often answer from mobile. You should always explain things with words.I thought the test game answered everything.