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Hello everyone!

I've been thinking about building a relationship system into my game.
By that I mean you can interact with characters and gain "points" that help you to achive a different ending for the game and maybe even start a romance.

I thought it might be interesting to exchange, how systems like these could be build/scripted, if you find relationship systems engaging and if you think there is a general interest for games based of relationships.

What do you think?

~ Jassy, the penguin

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