Relocated Pause Graphic

Yato

(aka Racheal)
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Relocated Pause Graphic 1.0
by Racheal




Introduction
Tired of that pause graphic always being right in the middle of the message window? This script recreates the pause graphic, allowing you to move it wherever you want. The script is defaulted to placing the graphic on the right side, but it's easy to change.

Features
- Moves the pause graphic from the default center position.

How to Use
- Insert in the materials section of the script editor and then configure the options if you want.

Script

Spoiler












#==============================================================================
# Relocated Pause Graphic
# by: Racheal
# Version 1.0
# Created: 11/11/2013
#==============================================================================
# Replicates the pause graphic in Window_Message to allow for repositioning
#==============================================================================
# Instructions:
# * Insert in the Materials section
# * Configure to your liking below
#==============================================================================

#==============================================================================
# Customization
#==============================================================================
module Racheal_Move_Pause
#Set the position of the pause graphic. :left, :center, and :right supported
POSITION = :right

#Set fine tuning of position here
X_OFFSET = 12
Y_OFFSET = 4
end
#==============================================================================
# End Customization
#==============================================================================

class Window_Message < Window_Base
#--------------------------------------------------------------------------
# * Alias: Initialize
#--------------------------------------------------------------------------
alias move_pause_graphic_initialize initialize
def initialize
move_pause_graphic_initialize
make_pause_sprite
end
#--------------------------------------------------------------------------
# * Alias: Dispose
#--------------------------------------------------------------------------
alias move_pause_graphic_dispose dispose
def dispose
move_pause_graphic_dispose
@pause_sprite.dispose
end
#--------------------------------------------------------------------------
# * Make Pause Sprite
#--------------------------------------------------------------------------
def make_pause_sprite
@pause_sprite = Sprite.new
@pause_sprite.bitmap = self.windowskin
@pause_sprite.src_rect = Rect.new(96, 64, 16, 16)
@pause_sprite.z = self.z + 10
@pause_sprite.visible = false
end
#--------------------------------------------------------------------------
# * Alias: Update
#--------------------------------------------------------------------------
alias move_pause_graphic_update update
def update
move_pause_graphic_update
update_pause_sprite if @pause_sprite.visible
end
#--------------------------------------------------------------------------
# * Frame Update
#--------------------------------------------------------------------------
def update_pause_sprite
frame = Graphics.frame_count % 60 / 15
@pause_sprite.src_rect.x = 96 + 16 * (frame % 2)
@pause_sprite.src_rect.y = 64 + 16 * (frame / 2)
end
#--------------------------------------------------------------------------
# * Overwrite: Set Pause
#--------------------------------------------------------------------------
def pause=(pause)
if pause
case Racheal_Move_Pause::pOSITION
when :left
@pause_sprite.x = self.x + padding + Racheal_Move_Pause::X_OFFSET
when :center
@pause_sprite.x = self.x + self.width / 2 + Racheal_Move_Pause::X_OFFSET
when :right
@pause_sprite.x = self.x + self.width - padding - Racheal_Move_Pause::X_OFFSET
end
@pause_sprite.y = self.y + self.height - padding - Racheal_Move_Pause::Y_OFFSET
end
@pause_sprite.visible = pause
end
end


Credit and Thanks
Racheal

Author's Notes
Originally created for this support topic.
 
Last edited by a moderator:

djDarkX

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RMMV
I love you so much for this.  Thank you very much! 8D

EDIT:

Works like a charm, by the way.  Using some other scripts and my own snippets that mess with the Window_Base & Window_Message core scripts and it works just fine.  Again, many thanks for this!
 
Last edited by a moderator:

Palsa

General of Aurda
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Thank you for making this! ^_^
 

EmmaV

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i love you! i was looking for something like this since day one about a couple of years ago, but got bored. i didn't know what to call it, luckily someone had a picture and i googled it and ended up here. thank you so much for this!!!! hopefully with this i won't get bored and stop!
 

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