Relocating Battle Windows_Message (?) on Luna Engine

SkyartXV

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Hey Guys! I need help finding out which windows is this and how to relocate it to where I want it to be in the battle HUD. Since everything is jumbled into the top left corner, its hard determining which windows is the help information but i assumed its Windows_Message (I could be wrong). 

P.S Sorry for the large screenshot x_x I took it in 1080p

 
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nio kasgami

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currently I am not sure of what you want to do can you explain a little more better you want the "battle_window message" to be moved right?
 

SkyartXV

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Sorry for being confusing! Yes I want the Battle_window message to be moved over to where the arrow is pointing. I can do it myself of course since I've been messing with everything else. I just can't seem to find it in the Luna Engine script to actually mess around with it :>
 

nio kasgami

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okai I am not sure but if I remember you have to go in  the battle_luna_config section and check for this 

WINDOW_GUIthis supposed to regroup window such battle_log or window_help!

but not sure precisely 
 

SkyartXV

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Ah, i've tried the Windows_GUI area and messed with the X and Y placement. For some reason, it does not move the windows message around. However, I can still resize the window's width which means that windows_Gui is the right area. 
 

nio kasgami

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for be sur the battle_message...is the battle_log right? 

I mean this describe the action the actor do when he hit?

or this describe the skill or such?

Nevermind I know what you speak about 

:help_window => { :x => 0, :y => 0, :z => 300, :width => 640, :padding => 12, :line_number => 2, :height_buff => 0, :back_type => 0, # 0 - normal window, 1 - gradient, 2 - picture :background_variable => 1, # Set a Variable to change Window # BG Type 0 settings :type_0 => { :opacity => 255, }, # BG Type 1 settings :type_1 => { :color1 => [0, 0, 0, 128], :color2 => [0, 0, 0, 128], :vertical => false, }, # BG Type 2 settings :type_2 => { :picture => "Actor_Commands", # Graphics/System :opacity => 255, :offset_x => 0, :offset_y => 0, }, }, # End help_windowthis the one who are supposed to work then if this not work...well this a bug I will report to archeia
 
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SkyartXV

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The window describes the skill and items. It's not the battle log and I've tried checking by holding the CTRL button which brings up the labels of all the windows on the current screen. However it's hard to read through the jumble mess since a lot of windows are placed in the top left hand corner. I'm 100% sure it's not battle_log though because I've disabled battle_logs.

 

nio kasgami

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I edited the post above after I realised what you meaned 
 

SkyartXV

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Yea, thats the window i've been messing with. I've tried setting the X and Y but it does not work. It stays exactly where it's at. The rest of the settings like width and the BG type 0,1, and 2 works fine. 

I currently have X: 1700 , Y: 200. This should've put it across the screen to where I would normally have the Actor Commands at but it's still stuck in the top left hand corner for me.
 

nio kasgami

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could you choose more small value like I don't know 300 , 300? 

for be sure maybe luna engine bug with the experimental HD dll and I would avoid to use it for the moment
 

SkyartXV

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Yes i've tried smaller values and it still says in the same location :/ I guess i'll wait until a bug fix for it
 

nio kasgami

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I have a high doubt the culprit is the HD DLL could you reduce your screen size to the standart size please? and try again?
 

Archeia

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That looks like Window Help and Battle Log stacked together.have you tried changing the width of both and placed a ridiculous number like 999 x or y wise to see if they move?
 

nio kasgami

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Also can we see how you settle your window_battle_statut and battlelog? 

so this also could help us a lot to help you 
 

SkyartXV

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That looks like Window Help and Battle Log stacked together.have you tried changing the width of both and placed a ridiculous number like 999 x or y wise to see if they move?
I have Battle Logs, the one that tells you the actions of the characters like who attacks or who takes what damage, disabled. It definitely isn't the Battle Log. I have tried changing the width though! the width works. Just not the X/Y placement of the skill/item information window.

Also can we see how you settle your window_battle_statut and battlelog? 

so this also could help us a lot to help you 
Ah yes, i reduced it down to the vanilla screen resolution

EDIT: Wrong Quote. Posting up the luna script

EDIT EDIT: I FOUND THE PROBLEM :D It actually was not in the Luna Battle Script at all. I snooped around my other scripts that were also contributing to the Battle HUD and found out the main one that was affecting the Help Window. Thanks for everyone's help!
 
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