I have a piece of equipment which if a member of the active party has it equipped, removes enemy HP for the first 3 turns by inflicting a state on them with a negative HRG (same principle as e.g. poison).
However, as far as I can see both equipment and states only do this on a percentage basis. I would like to be able to remove a precise number of hit points e.g. 50.
Is this possible?
Thanks.
However, as far as I can see both equipment and states only do this on a percentage basis. I would like to be able to remove a precise number of hit points e.g. 50.
Is this possible?
Thanks.






