Remove the Window Skin from the Title Screen

Sausage_Boi

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Is there any way to remove the menu box, from the title screen? I just want the box to be gone from the title screen but not from the rest of the game. Any help would be greatly appreciated. 
 

Yato

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class Window_TitleCommand < Window_Command
#--------------------------------------------------------------------------


# * Object Initialization


#--------------------------------------------------------------------------


alias windowskin_begone_update_placement update_placement


def update_placement


windowskin_begone_update_placement


self.opacity = 0


end


end
 

Millerberto2

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class Window_TitleCommand < Window_Command #-------------------------------------------------------------------------- # * Object Initialization #-------------------------------------------------------------------------- alias windowskin_begone_update_placement update_placement def update_placement windowskin_begone_update_placement self.opacity = 0 endend
Awesome

I bet this will be very useful

+1
 

Shaz

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I've moved this thread to RGSSx Script Support. Please be sure to post your threads in the correct forum next time. Thank you.
 

Sausage_Boi

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Sorry. I was not aware that I would need a script. I thought I could have done it in the editor. Anyways, I don't understand where to place these lines of code. I totally wrecked my project, and had to copy original code from another project to get mine working again, lol. 
Soooo....where does the code go? :p Thanks
 

djDarkX

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You can put it in its own script slot if you want.  If you want to add one line of code to your project, you can simply go to Window_TitleCommand and after self.y = (Graphics.height * 1.6 - height) / 2 (line 29), add a new line with the code self.opacity = 0 and you'll be golden.  Should look like this:

#--------------------------------------------------------------------------# * Update Window Position#--------------------------------------------------------------------------def update_placement self.x = (Graphics.width - width) / 2 self.y = (Graphics.height * 1.6 - height) / 2 self.opacity = 0endHope that helps!
 
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