BattleManager.processDefeat = function() {
//this.displayDefeatMessage();
this.playDefeatMe();
if (this._canLose) {
this.replayBgmAndBgs();
} else {
AudioManager.stopBgm();
}
this.endBattle(2);
};
@shukiri , please refrain from necro-posting in a thread. Necro-posting is posting in a thread that has not had posting activity in over 30 days. You can review our forum rules here. Thank you.
I'm closing this thread.