class Scene_Menu < Scene_MenuBase
alias skip_act_sel9972 create_command_window
def create_command_window
skip_act_sel9972
@command_window.set_handler(:equip, method(:call_equip_scene))
end
def call_equip_scene
if $game_party.members.size > 1
command_personal
else
SceneManager.call(Scene_Equip)
end
end
end