Removing attack/escape from MZ battle options?

jgdeutsch

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Our game focuses primarily on magic, and we want to prohibit the player from using standard melee attacks, but be able to do "Special" attacks.

There's also no "losing" the game - i.e. when the player goes to 0hp, the battle ends and they start from the same spot they were.

Is it possible to remove the "Attack" and "Escape" options from the battle menu?
 

Trihan

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VisuStella Battle Core has a <Battle Commands> notetag for classes so you can specify what commands the class has access to.1642550187679.png
 

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