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I am using the removeActor() function to remove an actor from the party during a battle. 


It works fine on all actors except the last one on the list, however long the list is. 


If there are three actors in the party, and I removeActor() the third actor, the actor disappears, but their name/hp/mp doesn't and the game hangs. It will not move to the next turn. 


If there are four actors, third actor removes just fine now, but the fourth causes the hang. 


I am using the following plugins:


YEP_coreengine


YEP_baseparamcontrol


YEP_battleenginecore


YEP_buffsstatescore


YEP_targetcore


YEP_X_selectcontrol


YEP_skillcore


YEP_autopassivestates


my own plugin that I made


Edit: I know specifically which plugin is causing the problem now. It is the battle engine core. If I turn it off, I can remove the last actor. 


Unfortunately I need that plugin, so getting rid of it is simply not an option.

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