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- Apr 2, 2014
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So, I want to know peoples opinions as a whole on optional repeatable quests for a start.
lets go off the basis the quest has just reason to be repeated (keep collecting x y or x) - every day you can take a quest to cull x amount of goblins or whatever
How do you feel about these type of quests being in a game?
In my instance you can do these quests once a day (in game time) the rewards can vary from day to day. I am not using these as fillers as they are optional and limited to one per game day.
Also I have implemented my first Optional Sub boss, how do you guys, again feel about being able to farm a sub bosses (for items etc.)?
Again its only an option but it can drop "a better then the area item." - these bosses aren't tank and spank, they have abilities and functions depending on factors in the battle.
lets go off the basis the quest has just reason to be repeated (keep collecting x y or x) - every day you can take a quest to cull x amount of goblins or whatever
How do you feel about these type of quests being in a game?
In my instance you can do these quests once a day (in game time) the rewards can vary from day to day. I am not using these as fillers as they are optional and limited to one per game day.
Also I have implemented my first Optional Sub boss, how do you guys, again feel about being able to farm a sub bosses (for items etc.)?
Again its only an option but it can drop "a better then the area item." - these bosses aren't tank and spank, they have abilities and functions depending on factors in the battle.


