Myst88

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I was wondering if there was a way to make a skill that repeats itself, while the user can still use other skills?
For example the Mage can cast meteor, and at the end of every turn it'll deal damage to all enemies. But even while this is going on she can still do other actions.

I thought the way to do it would be create a State that lasts for however many rounds and calls a Common Event that triggers the skill. Buuuuut I couldn't find an option to call common events from the state database.

So is there a way around this? Either a plugin or coding? Any help will be appreciated!
 

Milennin

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Can't you just have it inflict a state that deals damage every turn? Similar to like Poison.
 

Myst88

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@Milennin: I wanted it to be a attack each turn. So the enemy could still defend. Or if the caster dies the effect ends, regardless of how many turns it had left.
 

Milennin

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Have the skill inflict a blank condition on the caster.
Common event that runs at the end of every turn that checks if the caster is inflicted with the blank condition.
If yes, Force Action -> the attack you want to use.
 

Myst88

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Perfect! Thank you. :smile:
 

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