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So, the idea came to me when playing some Overwatch.
I was thinking of a plugin that allows to tag certain events to have an "anti-gravity field" effect attached to them. I'm not sure if that's clear enough but I'll try my best to explain: same priority through map events that will repel the player if the player gets "above" them, so they won't "overlap".
You can think of them like a magnet when it meets same pole magnet.
What's the point of it? Well... it'd allows us to move NPCs freely, without them being blocked by other events or, most likely, the player itself and not look awkward at the same time.
Is someone up to it please :3?
I was thinking of a plugin that allows to tag certain events to have an "anti-gravity field" effect attached to them. I'm not sure if that's clear enough but I'll try my best to explain: same priority through map events that will repel the player if the player gets "above" them, so they won't "overlap".
You can think of them like a magnet when it meets same pole magnet.
What's the point of it? Well... it'd allows us to move NPCs freely, without them being blocked by other events or, most likely, the player itself and not look awkward at the same time.
Is someone up to it please :3?
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