- Joined
- Aug 1, 2015
- Messages
- 91
- Reaction score
- 5
- First Language
- English
- Primarily Uses
- RMMV
I want to make a script that changes a character's skill based on the type of weapon he is holding.
For example:
If the character is equipped with weapon type 1, he will have Skill A.
If not, skill A will be replaced with Skill B.
Sadly, I have no idea how to script this. Any ideas?
For example:
If the character is equipped with weapon type 1, he will have Skill A.
If not, skill A will be replaced with Skill B.
Sadly, I have no idea how to script this. Any ideas?
