- Joined
- Jan 11, 2014
- Messages
- 624
- Reaction score
- 159
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- English
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- RMMZ
I am looking for a way to do an Endure State (I dont want the actor to just gain 1 HP right after dying).
Ex:
Actor has "Endure" state. Actor gets hit by 120 damage while he has 110 HP left. The "Endure" State prevents his death, and puts him at 1 HP left. However, the next attack brings him to 0.
I ultimately want the Actor with the state to Endure an attack with 1 HP left, but if they have only 1 HP left, they die after damage.
Ex:
Actor has "Endure" state. Actor gets hit by 120 damage while he has 110 HP left. The "Endure" State prevents his death, and puts him at 1 HP left. However, the next attack brings him to 0.
I ultimately want the Actor with the state to Endure an attack with 1 HP left, but if they have only 1 HP left, they die after damage.

