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I'm starting a solo actor project as a fun way to get me officially started in working with Ace fully since I easily become lazy when working with multiple actors and I believe it'll be easier for me to get my first project out with something special I had in mind. Anyways I'm working on a project called "The Unfortunate Not So Hero Journey" and it'll star a character that is inspired by a manga character named Kumagawa Misogi.

Reference pictures:
http://fc08.deviantart.net/fs71/f/2012/116/d/b/kumagawa_misogi_by_hiragazero-d4xopmd.png
http://fc07.deviantart.net/fs70/f/2011/001/0/9/kumagawa_misogi_v4_by_codegeman-d366t22.jpg
http://dreager1.files.wordpress.com/2012/09/kumagawa-misogi.jpg

Basically the whole character design is blue hair, a dark blue japanese uniform, and a arm band with a red and white design. (Haruhi Suzumiya's armband brigade would help). His weapon of choice are the flat head screws.

*Forgot the sprite size is within the black border as shown in this picture:
http://i346.photobucket.com/albums/p432/Totem4563/Example_zpsc6da957b.png

My request is a 4 x 13 frame animated battler that will used with the Battle Engine Symphony.

The idle stance has Kumagawa have his hands in his pocket and the battle intro has him appear walking from nowhere.

Status effect has him kneeling down and his face has the missing eyes dark face look.

The guard stance has his arms crossed bracing for whatever is coming.

His moving forward stance has him holding his screws as he charges, but they are bent as if ready to strike.

His return stance is like he is jumping back.

The attack stance has him stabbing forward with both screws.

The skill stance has him throw both screws and a cast stance has him pretty much have one hand in his pocket while the other swings as if he threw something at the enemy in a cool way.

The item stance is similar to the cast stance, but he throws something in the air above him.

The Victory stance has him hold both screws at the side of his arms.

And finally go crazy with the death pose although I would have him lie face down.


Basically the organization of poses go like this:
1. Idle
2. Guard
3. Status
4. Damaged
5. Attack
6. Item
7. Skill
8. Magic
9. Move forward
10. Move backward
11. Victory
12. Enter
13. Dead



Anyways I would appreciate if someone could do this request for me because it is beneficial for this solo project and as a bonus for completing the request. I can make a battle and menu GUI for the Luna Engine (See Plus Lounge for more information) as a trade off in a form of a graphical trade in a fair sense for your project. If anyone decides to do this then you have my utmost gratitude as well.

If you do decide to take this request then the finished product must be sent by PM because I will do the same for you if you want your own personal GUI.

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