- Joined
- Jul 11, 2015
- Messages
- 12
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- First Language
- Filipino
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Hello Mam & Sir , can you help me on making my game to be better and nice. If it's OK to you can you make a demo for me. I don't have a large knowledge on scripting on the luna engine. I designed an illustration of our battle system on Adobe Photoshop but I cant put it on script and that's my problem. So I decided to put the picture on this request for you to know what i wanted. In the Illustration (picture) names of each item are included.
1st Illustration Request (Check This Out)
1. Can you make an animated battler where user sprites and even enemy sprites moving while performing moves.
2. The attacks will depend on the battle gauge. If the face icon of an sprite is on "PREPARE" the game will automatically paused and that is the chance of the user to pick an move . And that is the time also when the battle menu will be visible of that character on "PREPARED" so he can pick a move. The face icon speed of each character on the battle gauge will depend on their speed parameter on the Database .The battle menu compose of buttons of Item, Magic, Normal Atk & Ultimate.
2nd Illustration Request (Check This Out)
1. On the 2nd picture if the character uses an Ultimate attack a Super Skill Portrait will show up form the side screen to middle for additional Appeal hehehe I get that Idea from video games Tekken , Street Fighter while performing their super.
2.The no. 10 on drawing that's the place where names of the Move will show. That place only show before executing of animated moves.
I hope You Guys can help me with my battle system
I Appreciate any helps and comments
Advance Thanks to all of you
1st Illustration Request (Check This Out)

1. Can you make an animated battler where user sprites and even enemy sprites moving while performing moves.
2. The attacks will depend on the battle gauge. If the face icon of an sprite is on "PREPARE" the game will automatically paused and that is the chance of the user to pick an move . And that is the time also when the battle menu will be visible of that character on "PREPARED" so he can pick a move. The face icon speed of each character on the battle gauge will depend on their speed parameter on the Database .The battle menu compose of buttons of Item, Magic, Normal Atk & Ultimate.
2nd Illustration Request (Check This Out)

1. On the 2nd picture if the character uses an Ultimate attack a Super Skill Portrait will show up form the side screen to middle for additional Appeal hehehe I get that Idea from video games Tekken , Street Fighter while performing their super.
2.The no. 10 on drawing that's the place where names of the Move will show. That place only show before executing of animated moves.
I hope You Guys can help me with my battle system
I Appreciate any helps and comments
Advance Thanks to all of you



